AI Insights · Timothy · April 2022
Top 5 Sandbox-like Games on iOS in Colombia Q1 2022
Discover the performance trends of the top 5 sandbox-like games on iOS in Colombia for Q1 2022, based on data from Sensor Tower.
Throughout the first quarter of 2022, several sandbox-like games on iOS experienced notable trends in Colombia. Here, we delve into the performance of the top 5 games in this category, highlighting their weekly downloads, revenue, and active user metrics.
Roblox saw a fluctuating trend in weekly revenue, starting at around $8K and gradually decreasing to approximately $5.5K by the end of March. Weekly downloads for the game showed a steady decline from 5.7K at the beginning of January to 2.5K by the end of March. The game maintained a relatively stable active user base, with numbers decreasing from roughly 50K at the beginning of January to around 43K by the end of March.
Rec Room: Play with Friends experienced a varied weekly revenue trend, peaking at $116 in mid-January, but generally hovering around $10 to $110. Weekly downloads for the game showed an overall upward trend, starting at 638 and reaching a peak of 2.2K by mid-March. Weekly active users followed a similar upward trend, increasing from 838 at the start of January to over 3.1K by mid-March.
PK XD: Fun, friends & games demonstrated significant fluctuations in weekly revenue, peaking at approximately $1K in late January and then decreasing to around $150 by the end of March. Weekly downloads ranged from 1.3K at the beginning of the quarter, with a notable drop to 450 by late February, before recovering slightly to 621 by the end of March. The active user base remained relatively steady, ranging from 12K to 14K throughout the quarter.
MultiCraft — Build and Mine! did not generate any revenue during this period. However, weekly downloads showed a decrease from 768 at the start of January to 370 by the end of March. Active users also followed a downward trend, starting at 2.7K and ending at 1.7K by late March.
IMVU: 3D Avatar Creator & Chat maintained a relatively stable weekly revenue, averaging between $100 and $300 throughout the quarter. Weekly downloads fluctuated, starting at 408 and dropping to a low of 154 in late February, before slightly recovering to 241 by the end of March. The active user base showed a slight decline from around 5.3K at the beginning of January to approximately 4.5K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.